Saturday, September 24, 2011

Heroes: Aldan, Rast, Samaras, Vrannian

Below are the first of the personalities at the core of the Dark Journey. Over time, some will come, some will go; so rotates the wheel of fate.

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Aldan The Righteous Deliverer

Charismatic and strong if intellectually inflexible, the young Paladin of the New Faith, most recently affiliated with the Temple of the Searing Light in Gar. Aldan represents the vanguard of the Faith; eager to enforce morally absolutist tenets with strong proclamations, cold steel, and the light of his gleaming Hero's Harness.

The New Faith tests its proudest adherents harshly -- bound by a litany of restrictions and requirements, Aldan's is a life of endlessly atoning for temptation and the whims of fate; he is sworn to 1) always undertake quests for the Faith, no matter how hopeless or impossible; 2) never touch meat or flesh; 3) remain ever clean and spotless; and 4) never come in contact with a woman. It is the last of these made most troublesome by his Curse of Venus, which draws the eyes of the most beautiful maidens and matrons and into an (unwilling and spiritually draining) embrace.

Aldan's Back Talker bastard sword grants him the power to smite those who have drawn his blood, but contains a sinister intelligence which increasingly compels him to violence the longer it stays unsheathed.

Motivations: Rescue humanity from evil through example, courage, and righteous combat

Heroic Flaws: Absolute moralistic righteousness; held to impossible standards

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Rast The Amazing Spellcaster

Rast is typically the most intelligent, most literate, and best-dressed in the room, and he wants you to know it. A dropout of The Academy in more civilized lands, he is both a student and rare active practitioner of magic, specializing in illusion and pyromancy. He seeks to make his mark on the world through plundering the ancient dweomers of legendary beasts and artifacts, while straying as little as possible from the easy life. His red cloak and wide-brimmed hat complement his multiple changes of fine clothes, even when talented tailors in these parts are few and far-between.

Motivations: Prove to his fellow magicians and mundanes his competence, heroism, and manliness

Heroic Flaws: Hubris; lacking compassion

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Samaras The Unlucky

Agile, lithe, and wise to the world, Samaras is a Ranger -- a hunter and man of the wilds. He is also a fatalist killjoy who seeks nothing more than to heroically throw his only life away in the service of others, knowing full well that he is doomed to die in vain, like water splashing off a stone. His fate is tied to the Splinter of the Fallen Hero, a relic from a dead and unmourned warrior -- a longbow which is fated to lead to its wielder's eventual demise.

Motivations: Die a forgotten hero

Heroic Flaws: Doomed and he knows it; martyr complex

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Vrannian Nimbus

Tiny, lithe, hyperactive, chatty, and wide-eyed, Vrannian is a Gnome, one of the last of his strange and ancient kind. He seeks little in the way of changing the world, but will always share his talents and treasures with those who need them more. After all, he can always find another gold coin or shiny jewel to add to his rucksack of finds. He is armed with the enchanted crossbow The Dart and a satchel of black powder bombs, along with a collection of yet-to-be-revealed tools and toys.

Motivations: Endlessly curious and generous with his abilities, kindness, and accumulated treasure

Heroic Flaw: Innocence

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